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International Karate + - Commodore64
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Game info
AmstradCPC

Fighter Bomber

Fighter Bomber
GenreFlight Sim
DeveloperVektor Grafix
PublisherActivision
Released1990
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Fighter Bomber is a game that can make you feel the thrill of flying the world's most advanced military hardware and classic jet aircrafts of the 80s and 90s.
 
Review
Fighter BomberSTORY / GAMEPLAY
Fighter Bomber is among the most thrilling combat flight simulators I've ever experienced on the 8bit and the 16bit home computers. It's a military pack of action that gives you the opportunity to fly the world's most advanced war hardware and jet aircrafts of the 80s and the 90s, with lots of missions to accomplish. The game offers a free-flight option, allowing you to get accustomed to the main controls, the scenery and each viewpoint. Its best part is -obviously- the actual 16 bombing missions. These missions are divided into four groups of four missions each, depending on the target(s) and they occur in the sky of South Dakota, North Dakota, Wyoming and Montana. Each mission has detailed debriefing text and a map of the area, which can be zoomed in to view the targets shown on the landscapes, so getting familiar with the targets is pretty easy.

GRAPHICS / SOUND
Honestly, the game offers really nice graphics on the CPC, with detailed aircraft models and cockpit view while the terrain is in 3D and includes roads, buildings, bridges and more. The 3D animation and frame-rate is acceptable considering the CPC's hardware limitations. On this 8bit version you can only choose between 4 aircrafts (MIG-27, Panavia Tornado, McDonnell Douglas Phantom F-4 and McDonnell Douglas F-111) but you cannot choose any of the enemy aircrafts (in the Commodore version you actually can, as you also do on the 16bit versions). The sound features a nice introductory music and a few typical sound effects (aircraft engine throttle, gunfire etc).
 
Screenshots
  • Fighter Bomber
  • Fighter Bomber
  • Fighter Bomber
  • Fighter Bomber
  • Fighter Bomber
  • Fighter Bomber
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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Design & Developed by ndial
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